Important Notice For Mac

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Important Notice For Mac Rating: 7,7/10 2389 reviews
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For 4.0 mac for mac. IMPORTANT NOTICE: Civilization VI for the Mac App Store is currently a single player experience. PLEASE check that your Mac meets the system requirements before purchasing. See what reviewers are saying about Civilization VI!

“I’ll never need another Civ game in my life besides this one” – PC Gamer (93 out of 100) “It’s just the beginning of a new Civ chapter, and what a glorious, confident beginning it is.” – PCGamesN (9 out of 10) “Possibly the biggest and deepest game in the series' 25-year history.” – IGN Sid Meier’s Civilization VI, winner of 15 E3 awards including Best Strategy Game, is the next entry in the popular Civilization franchise, which has sold in over 35 million units worldwide, including more than 8 million units of Civilization V. Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known. Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.

Additional information about Sid Meier’s Civilization VI. If you encounter problems playing the game, please visit support.aspyr.com. Our Customer Support team is happy and eager to help. Your feedback helps us make better games. In order to run the game with satisfactory performance, your Mac must meet these minimum system requirements: 2.7 GHz CPU Speed 6 GB RAM 15 GB free disk space (ATI): Radeon HD 6970 (NVidia): GeForce GTX 775M (Intel): Iris Pro 1 GB VRam NOTICE: Civilization VI does not utilize Steam for encryption and will not work with Steam Civilization V DLC. NOTICE: This game is not supported on volumes formatted as Mac OS Extended (CaseSensitive) ©1991-2018 Take-Two Interactive Software, Inc.

And its subsidiaries. Developed by Firaxis Games. 2K, Sid Meier's Civilization, Civilization, Civ, Firaxis Games and their respective logos are all trademarks of Take-Two Interactive Software, Inc. All rights reserved. Published and distributed by Aspyr Media, Inc.

Aspyr is a registered trademark of Aspyr Media, Inc., and the Aspyr star logo is a trademark of Aspyr Media. All rights reserved. Mac and the Mac logo are trademarks of Apple Computer, Inc., registered in the U.S.

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And other countries. The ratings icon is a trademark of the Entertainment Software Association. All other trademarks and trade names are the properties of their respective owners. All rights reserved.

Timothymastic, Solid game, great with expansions First off, don’t believe the hype about crashes; flukes happen and it seems a few dozen vocal individuals got unlucky. I’m running a 2013 MacBook Air and haven’t experienced any problems beyond a minor annoyance (i.e. A bit of lag at first when loading a game that’s pretty far along, which is entirely expected and understandable).

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I grew up playing Civ II, it was one of my favorite games. Civ IV failed to recapture the magic. I played Civ V on a console rather than a computer, and didn’t really enjoy it. Given all that, Civ VI was a wonderful breath of fresh air!

I got this game right away when it came out and really enjoyed it, but before long it got pretty stale. What it was missing was scenarios—starting in the middle of a story and accomplishing certain goals against specific opponents. The same few countries always seemed to be overpowered, and gameplay got boring. Now that a bunch of expansions have come out, there is a LOT more variety, not to mention all the new scenarios that come with each one!

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This game is WONDERFUL!! Timothymastic, Solid game, great with expansions First off, don’t believe the hype about crashes; flukes happen and it seems a few dozen vocal individuals got unlucky. I’m running a 2013 MacBook Air and haven’t experienced any problems beyond a minor annoyance (i.e.

A bit of lag at first when loading a game that’s pretty far along, which is entirely expected and understandable). I grew up playing Civ II, it was one of my favorite games.

Civ IV failed to recapture the magic. I played Civ V on a console rather than a computer, and didn’t really enjoy it. Given all that, Civ VI was a wonderful breath of fresh air! I got this game right away when it came out and really enjoyed it, but before long it got pretty stale. What it was missing was scenarios—starting in the middle of a story and accomplishing certain goals against specific opponents.

The same few countries always seemed to be overpowered, and gameplay got boring. Now that a bunch of expansions have come out, there is a LOT more variety, not to mention all the new scenarios that come with each one! This game is WONDERFUL!! Scott1714, Believe the HORRIBLE reviews. I have played every version of Civilization. Since the game was announced, I was anxious to get it, knowing I was getting a new MacBook Pro at the beginning of the year. I went to buy it a week ago and noticed the numerous bad reviews.

I thought there just could be no way that this game could possibly be that bad. Firaxis and Aspyr have made too many great games - and anything with Sid Meier’s name on it has always been fun. Total waste of the money. The AI is the most rediculious thing I’ve ever encountered. Several of the bugs are in fact there, though I think the newer your machine is, the less of a problem they are. But for me, what makes this game absolutely the worst title ever made by this company, is the horrible game play. If the idea of rival nations attaining nuclear weapons 200 turns into the game (and about 100 before you possibly can) is the “level AI playing field” you’ve been looking for, knock yourself out.

However if you’ve enjoyed the rich complexity of previous versions and actually developing CIVILIATIONS (you know, like the title of the series implies???) then AVOID THIS GAME!!! Developer Response, Sorry to see you are having issues with Civilization 6. Make sure your Mac meets the minimum system requirements to play the game. We see a lot of issues on machines that are not powerful enough to run the game.

If you meet all system requirements, please contact our support site so we can look into this issue. Scott1714, Believe the HORRIBLE reviews. I have played every version of Civilization. Since the game was announced, I was anxious to get it, knowing I was getting a new MacBook Pro at the beginning of the year. I went to buy it a week ago and noticed the numerous bad reviews. I thought there just could be no way that this game could possibly be that bad. Firaxis and Aspyr have made too many great games - and anything with Sid Meier’s name on it has always been fun.

Total waste of the money. The AI is the most rediculious thing I’ve ever encountered. Several of the bugs are in fact there, though I think the newer your machine is, the less of a problem they are.

But for me, what makes this game absolutely the worst title ever made by this company, is the horrible game play. If the idea of rival nations attaining nuclear weapons 200 turns into the game (and about 100 before you possibly can) is the “level AI playing field” you’ve been looking for, knock yourself out. However if you’ve enjoyed the rich complexity of previous versions and actually developing CIVILIATIONS (you know, like the title of the series implies???) then AVOID THIS GAME!!! Developer Response, Sorry to see you are having issues with Civilization 6. Make sure your Mac meets the minimum system requirements to play the game. We see a lot of issues on machines that are not powerful enough to run the game.

If you meet all system requirements, please contact our support site so we can look into this issue. DCJackass, Awaiting Mid-Cycle Upgrade I’ve played every Civilization game on a Mac since Civ 2, and the only version I truly hated was Civ III. This iteration ranks a little behind Civ V pre-Gods & Kings Expansion.

I think this is the most intuitive Civ refresh in a long time—the jump from IV to V was a lot harder to get used to than V to VI. A lot of the concepts are solid. I quickly got the hang of zones and rather like it as an overall concept that adds to make a better game. Oddly enough, zones tends to simplify game play rather than make it more complex.

Splitting advancements between technology and culture is also a solid change—unfortunately, the two are not so independent from each other that you can allow one to languish in favor of the other. Religion continues to refine nicely. Given the solid bones, I’m somewhat shocked that the game isnt more fun. Unlike prior editions, I voluntarily turn off the game after an hour or two. I have yet to look up at the clock and wonder where the prior four hours had gone. Maybe that is a good thing for family and social life, but it makes me wonder what is missing.

What Civ VI really needs is it’s own version of Gods & Kings, which will transform it from a solidly built game to an immersively fun experience. I’m confident such an update will (eventually) be ready. Until then, I recommend that you get the game and enjoy the new elements to the Civ universe. DCJackass, Awaiting Mid-Cycle Upgrade I’ve played every Civilization game on a Mac since Civ 2, and the only version I truly hated was Civ III. This iteration ranks a little behind Civ V pre-Gods & Kings Expansion.

I think this is the most intuitive Civ refresh in a long time—the jump from IV to V was a lot harder to get used to than V to VI. A lot of the concepts are solid. I quickly got the hang of zones and rather like it as an overall concept that adds to make a better game.

Oddly enough, zones tends to simplify game play rather than make it more complex. Splitting advancements between technology and culture is also a solid change—unfortunately, the two are not so independent from each other that you can allow one to languish in favor of the other. Religion continues to refine nicely. Given the solid bones, I’m somewhat shocked that the game isnt more fun. Unlike prior editions, I voluntarily turn off the game after an hour or two.

I have yet to look up at the clock and wonder where the prior four hours had gone. Maybe that is a good thing for family and social life, but it makes me wonder what is missing. What Civ VI really needs is it’s own version of Gods & Kings, which will transform it from a solidly built game to an immersively fun experience. I’m confident such an update will (eventually) be ready. Until then, I recommend that you get the game and enjoy the new elements to the Civ universe.